When we decided to grow the organisation in early 2018, we chose to do so on the basis that we’d aim high; to achieve something worthy of note.
We knew this would be possible, as we could see that the game would allow us to develop strategies which would give us an edge over the competition. Tony Zurovec substantiated our certainty in his panel at the 2948 Citizen Con Event in Austin, Texas, where he clearly outlined that clever gameplay will yield results.
This is what we’re all about: winning and having fun by putting a little thought behind what we do. This is what led us to create the Xenosystems Star System Database, a public version of the tool which will help us navigate the stars. We firmly believe that data-driven exploration will enable us to lead our areas of specialisation.